General Rules of Challenge Play?
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@vinman STARTING PITCHING: Each team must employ a 3-man Starting Pitcher Rotation. The pitching order of these three hurlers cannot be altered from series to series. Teams advancing to the playoffs and each new round of playoffs can begin each new round with their number one designated starter. A starter may only be removed from a game prior to the fifth inning if it is for a legitimate Baseball reason……he has given up a run or runs. RELIEF PITCHING: A pitcher whose grade is asterisked is considered a SHORT RELIEVER, and will be limited to ONE inning (three outs) per game each round. Such a reliever can enter a game with one or two outs in one inning, but then must be removed the very next inning when he records his third out. The lone exception to this rule is if he records four outs due to the occurrence of a double play which ends an inning. Any other pitcher being carried on the 20-man roster and who is not designated as one of the three starters is considered a LONG RELIEVER, and may pitch an unlimited number of innings, BUT he may appear in only one game per round.
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Not Challenge Play. But for what it’s worth, here are my personal house rules for any solitaire tournament I roll. (I generally play double- or triple-elim tournaments, using up to 128 GTOP teams.) If anyone finds these useful, feel free to adopt them…
All injuries described as carrying over will carry over, unless injured player (or reliever) is a J-0. Then he only misses rest of the game in progress. J-1 or J-2 players can miss only one game. J-3 or J-4 players can miss maximum two games.
Following a HBP, both dice will be rolled again. If the result is ‘1-2’ or ‘4-1’, the hit batter is injured and will miss the remainder of the game. If the result is ‘1-2’ AND that injured batter is a J-2, J-3 or J-4, he will also miss the next game.
If a starting pitcher is injured, he will miss only the remainder of that game. He will make his next scheduled start. Relievers, however, can be injured for up to two games, as described above.
Teams will use three-man starting rotations, based on Real Life Innings Pitched. Starting with a team’s fifth game, the #4 SP in terms of IP may start up to twice in the tournament. The #5 SP may start one time only. ANY Starting Pitcher must have at least both 15 real-life starts and 75 IP.
If a Starting Pitcher is ejected (or pulled) after facing 8 batters or less, he may start in the next game. If he is ejected (or pulled) after facing 15 batters or less, he may start again after sitting out one full game. No Starting Pitcher may ever face more than 40 batters.
No relief pitcher may ever be used in more than 2 straight games, unless his team’s next game goes longer than 14 innings. In that case, a relief pitcher may be used in a third straight game, but must then sit out the next two games.
Pitchers with an asterisk (*) designation only (on his player card) CANNOT pitch more than six outs in a game. EVER. If a relief pitcher (who MUST also have a Starter rating on his player card) goes longer than six outs, he cannot pitch in the next game. If he goes longer than 12 outs, he cannot pitch in the next two games.
Primary pitchers can be used as pinch-runners, but not as pinch-hitters (unless he has 100+ PA’s that season).
Any position player may start, provided he has at least 100 PA’s. Others may start only when injuries make it absolutely necessary.
All games will be played with no DH, optional pitching rules and rainout re-rolls.
Any .500+ batters with 10 or more PA’s may pinch-hit/play no more than once every three games.
Position players with fewer than 10 Plate Appearances and Relievers with fewer than 10 IP’s may appear in only three tournament games (other than as a Pinch Runner).
If each team has had a batter HBP in a game, every subsequent hit-batsman results in a dust-up. Both Pitcher and Batter are immediately ejected.
After the start of the eighth inning, if a runner on second base attempts to steal third with his team ahead by five runs or more, there’s a dust-up. Runner is ejected, as well as a defensive player, which is determined by a dice roll. (1, 2 or 3 = Third Baseman. 4 or 5 = Catcher. 6 = Shortstop.)
After the start of the eighth inning, if a runner on third base attempts to steal home with his team ahead by five runs or more, there’s a dust-up. Runner is ejected, as well as a defensive player, which is determined by a dice roll. (1, 2 or 3 = Catcher. 4 or 5 = Pitcher. 6 = First Baseman.) -
Not challenge play rules
There are several different leagues that use a variety of different rules from using a players Jrating to determine games they can play, others go by actual games played or a percentage of, or Plate appearances. Pitchers are usually limited by grade but some leagues add an innings pitch restriction. Some leagues use a twist in roster management by either restricting the number of players you can keep each season, contracts for players, and a salary cap. I run several leagues covering a variety of eras, ITBL 1908, MYT 1934, GYA 1951, JAG 1963, DABB 1990 going in reverse.
Dev