<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Release 3.2.0]]></title><description><![CDATA[<p dir="auto">Hi Everyone,</p>
<p dir="auto">Today, we deployed <strong>Version 3.2.0</strong> that expands Master Game Manual Dice Roll functionality as well as general improvements and fixes.</p>
<p dir="auto"><strong>Master Game Manual Dice</strong></p>
<p dir="auto">Players can now manually enter rolls for a variety of Master Game specific situations during gameplay. When enabled, prompts may appear for specific roll opportunities, including:</p>
<ul>
<li>Fielding Column Finder Chart rolls for the defensive team.</li>
<li>Rare Play Board rolls for the offensive team.</li>
<li>Base advancement and other Master Game specific situations.</li>
</ul>
<p dir="auto">Additional improvements include:</p>
<ul>
<li>Manual chance number support during base advancement playsl.</li>
<li>Improved prompts for Manual Fielding Column Finder rolls so they only appear during applicable defensive fielding situations.</li>
</ul>
<p dir="auto"><strong>Batting Order &amp; Plate Appearance Fixes</strong></p>
<p dir="auto">Resolved an issue where:</p>
<ul>
<li>Batters could be skipped in the lineup after certain complex fielding and baserunning results.</li>
<li>Plate appearances were incorrectly tracked following specific Fielding 1 outcomes.</li>
</ul>
<p dir="auto"><strong>Play by Play &amp; Logic Improvements</strong></p>
<p dir="auto">Improved gameplay narration and baserunning logic to ensure:</p>
<ul>
<li>Play-by-play text correctly reflects actual runner advancement.</li>
<li>Slow runners and trailing runners now display accurate advancement descriptions.</li>
</ul>
<p dir="auto"><strong>Micromanager Improvements</strong></p>
<p dir="auto">Updated MicroManager late game strategy logic to:</p>
<ul>
<li>Using pinch hitters more aggressively for pitchers in high leverage late inning situations.</li>
</ul>
]]></description><link>https://forums.apbago.com/topic/1284/release-3-2-0</link><generator>RSS for Node</generator><lastBuildDate>Thu, 21 May 2026 14:45:51 GMT</lastBuildDate><atom:link href="https://forums.apbago.com/topic/1284.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 20 May 2026 18:44:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Release 3.2.0 on Thu, 21 May 2026 02:20:36 GMT]]></title><description><![CDATA[<p dir="auto">Unfortunately, it happens EVERY single time.</p>
]]></description><link>https://forums.apbago.com/post/6072</link><guid isPermaLink="true">https://forums.apbago.com/post/6072</guid><dc:creator><![CDATA[ncord]]></dc:creator><pubDate>Thu, 21 May 2026 02:20:36 GMT</pubDate></item><item><title><![CDATA[Reply to Release 3.2.0 on Thu, 21 May 2026 01:56:03 GMT]]></title><description><![CDATA[<p dir="auto">After a random/manual roll situation is worked out, the game freezes. Nothing happens when I click on the play arrow.</p>
]]></description><link>https://forums.apbago.com/post/6071</link><guid isPermaLink="true">https://forums.apbago.com/post/6071</guid><dc:creator><![CDATA[ncord]]></dc:creator><pubDate>Thu, 21 May 2026 01:56:03 GMT</pubDate></item></channel></rss>